Virtual Reality Market Analysis

  • Report ID: 160
  • Published Date: Jun 02, 2025
  • Report Format: PDF, PPT

Virtual Reality Segmentation

Component (Hardware, Software, Content)

The hardware segment is projected to account for 63.1% of the global virtual reality (VR) market share through 2037. The growing adoption of advanced VR systems across consumer and enterprise use cases is directly contributing to the hardware segment's growth. The ongoing innovations in haptic gloves and motion-sensing suits are fueling the demand for virtual reality systems and subsequently their hardware components. The increasing demand for advanced semiconductors and specialized chipsets is leading to the production of high-performance virtual reality technologies.

Device Type (Head-Mounted Display (HMD), Gesture-Tracking Devices, Projector & Display Walls)

The head-mounted display (HMD) segment is foreseen to hold 64.9% of the global revenue VR market share throughout the forecast period. The widespread adoption in both consumer gaming and professional training environments is set to propel the sales of head-mounted display VR solutions. The ongoing advancements in wearable devices are expected to fuel the adoption of head-mounted display technologies in the coming years. For instance, in 2023, U.S. military partnerships with defense suppliers under the Defense Innovation Unit (DIU) for immersive training HMDs resulted in a 22.3% year-over-year growth in government HMD procurement. Healthcare and defense are emerging as the most profitable markets for head-mounted VR display manufacturers.

Our in-depth analysis of the global virtual reality market includes the following segments:

 

Component

  • Hardware
  • Software
  • Services

Device Type

  • Head-Mounted Display (HMD)
  • Gesture-Tracking Devices
  • Projector & Display Walls

Application

  • Gaming
  • Training & Simulation
  • Healthcare
  • Retail
  • Engineering
  • Education

Browse key industry insights with market data tables & charts from the report:

Frequently Asked Questions (FAQ)

The global virtual reality market is expected to be valued at USD 60.2 billion by the end of 2025.

Expanding at a CAGR of 22.1%, the global market is expected to increase from USD 49.1 billion in 2024 to USD 436.3 billion by 2037.

Some leading companies are Meta Platforms, Inc., HTC Corporation, Microsoft Corporation, and Valve Corporation.

The hardware segment is estimated to capture a high 63.1% of the market share through 2037.

North America is expected to hold 34.1 of the global market share through 2037.
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