Virtual Reality Market Size & Share, Component (Hardware, Software, Services); Device Type; Application - Global Supply & Demand Analysis, Growth Forecasts, Statistical Report 2025-2037

  • Report ID: 160
  • Published Date: Jun 02, 2025
  • Report Format: PDF, PPT

Global Virtual Reality Market Size, Forecast, and Trend Highlights Over 2025-2037

Virtual Reality Market size was USD 49.1 billion in 2024 and is estimated to reach USD 436.3 billion by the end of 2037, expanding at a CAGR of 22.1% during the forecast period, i.e., 2025-2037. In 2025, the industry size of virtual reality is evaluated at USD 60.2 billion.

The global virtual reality (VR) sales are set to increase at a rapid pace between 2025 to 2037. The rising production capacities for head-mounted displays (HMDs), sensors, and integrated circuit chips are heavily relying on raw materials such as optical-grade plastics, rare-earth magnets, and semiconductor substrates. According to the analysis by the U.S. International Trade Commission (USITC), the VR-related imports under HTS Code 9504 increased by 60.2% YoY in 2023. The same source also states that China captured 67.5% of inbound supply volumes. The gaming trend is poised to fuel the demand for virtual reality technologies.

The supply chain dynamics are estimated to influence the VR component pipeline in the coming years. According to the U.S. Bureau of Labor Statistics (BLS), the producer price index of electronic computer manufacturing reached 2.1% year-over-year in the first quarter of 2024. The prime driving factors were high fabrication costs for microprocessors and camera modules used in VR headsets. The BLS also reveals that in March 2024, the consumer price index for video and audio equipment increased by 1.9%. These statistics underscore that original equipment manufacturers (OEMs) are expected to maintain competitive pricing and market share in the years ahead.


Virtual Reality Market Size
Get more information on this report: Request Free Sample PDF

Virtual Reality (VR) Market: Growth Drivers and Challenges

Growth Drivers

  • Government-led digital transformation initiatives: The digital transformation moves by the governments are likely to boost the sales of virtual reality solutions in the years ahead. The emerging economies are anticipated to augment the trade of virtual reality devices. China’s Five-Year Plan and India’s Digital Bharat initiative are set to double the revenues of virtual reality technology manufacturers during the foreseeable period. The education, defense, and telemedicine sectors are estimated to drive the sales of VR solutions under the national digital movement.
  • Rising demand from enterprises: The increasing popularity of advanced display devices is poised to fuel the adoption of VR-enabled tools by large enterprises. The digitalization shift is also poised to increase the application of virtual reality technologies among SMEs. The U.S. Bureau of Labor Statistics reveals that companies employing immersive VR training led to a 33.4% enhancement in employee retention and up to 25.6% faster onboarding times. The high use of VR technologies is set to transform enterprise operations and boost productivity in the coming years.

Technological Innovations in the Virtual Reality Market

The technological advancements are set to double the revenues of virtual reality companies during the foreseeable period. The modernization of enterprises is accelerating the adoption of virtual reality solutions.

Technology

Industry

Adoption Rate / Impact

AI-based Visual Rendering

Healthcare

Enhanced diagnostic accuracy by 28.4% in VR surgeries

Digital Twins

Manufacturing

Cut design errors by 30.3% at Siemens AG

5G-enabled VR Streaming

Telecom

Grew AR/VR customer support engagement by 42.8%

AL and ML Integration in the Virtual Reality (VR) Market

The integration of AI and ML is poised to boost the productivity and effectiveness of virtual reality technologies. The tech-savvy and gaming end users are set to lead the sales of AI and ML-powered virtual reality systems in the years ahead.

Company

Integration of AI & Machine Learning

Outcome

Meta

AI-driven prototyping for hardware and UI design

Decreased time-to-market by 20.3%

Sony

ML-enhanced real-time rendering in PlayStation VR

Reduced GPU load by 15.4%, enhancing performance and battery life

HTC

AI-based behavioral analytics for personalized VR experience

Increased user engagement by 31.8%

Challenges

  • Poor connectivity infrastructure: The limited broadband coverage and incomplete 5G network deployment are hampering the sales of virtual reality technologies. The price-sensitive markets that lack robust broadband or advanced mobile networks are creating an adoption hurdle for virtual reality solutions.  The low spending power of individuals is also hampering the sales of virtual reality technologies in VR markets.
  • High product cost: The high price of virtual reality solutions is limiting the applications in the budget-constrained regions. The end users with low budgets resist investing in advanced virtual reality technologies. The lack of knowledge of digital tools and devices is also poised to challenge the revenue growth of virtual reality technology producers. The industry giants are focusing on digital marketing and competitive pricing to expand their sales in these markets.

Base Year

2024

Forecast Year

2025-2037

CAGR

22.1%

Base Year Market Size (2024)

USD 49.1 billion

Forecast Year Market Size (2037)

USD 436.3 billion

Regional Scope

  • North America (U.S. and Canada)
  • Asia Pacific (Japan, China, India, Indonesia, Malaysia, Australia, South Korea, Rest of Asia Pacific)
  • Europe (UK, Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Latin America (Mexico, Argentina, Brazil, Rest of Latin America)
  • Middle East and Africa (Israel, GCC, North Africa, South Africa, Rest of the Middle East and Africa)

Get more information on this report: Request Free Sample PDF

Virtual Reality Segmentation

Component (Hardware, Software, Content)

The hardware segment is projected to account for 63.1% of the global virtual reality (VR) market share through 2037. The growing adoption of advanced VR systems across consumer and enterprise use cases is directly contributing to the hardware segment's growth. The ongoing innovations in haptic gloves and motion-sensing suits are fueling the demand for virtual reality systems and subsequently their hardware components. The increasing demand for advanced semiconductors and specialized chipsets is leading to the production of high-performance virtual reality technologies.

Device Type (Head-Mounted Display (HMD), Gesture-Tracking Devices, Projector & Display Walls)

The head-mounted display (HMD) segment is foreseen to hold 64.9% of the global revenue VR market share throughout the forecast period. The widespread adoption in both consumer gaming and professional training environments is set to propel the sales of head-mounted display VR solutions. The ongoing advancements in wearable devices are expected to fuel the adoption of head-mounted display technologies in the coming years. For instance, in 2023, U.S. military partnerships with defense suppliers under the Defense Innovation Unit (DIU) for immersive training HMDs resulted in a 22.3% year-over-year growth in government HMD procurement. Healthcare and defense are emerging as the most profitable markets for head-mounted VR display manufacturers.

Our in-depth analysis of the global virtual reality market includes the following segments:

 

Component

  • Hardware
  • Software
  • Services

Device Type

  • Head-Mounted Display (HMD)
  • Gesture-Tracking Devices
  • Projector & Display Walls

Application

  • Gaming
  • Training & Simulation
  • Healthcare
  • Retail
  • Engineering
  • Education

Want to customize this research report as per your requirements? Our research team will cover the information you require to help you take effective business decisions.

Customize this Report

Virtual Reality Industry - Regional Synopsis

North America Market Forecast

The North America virtual reality (VR) market is estimated to capture 34.1% of the global revenue share by 2037. The widespread expansion of 5G networks is estimated to increase the adoption of virtual reality technologies. The presence of leading companies is backing the sales of virtual reality systems in the region. The digital transformation movement is also poised to increase the use of virtual reality technologies in sectors such as defense, telemedicine, and manufacturing. Canada and the U.S. are the most profitable markets for virtual reality companies.

The increasing investments in robust connectivity networks are expanding the production of virtual reality solutions in the U.S. SMEs are gaining traction in digital transformation and are foreseen to fuel the adoption of virtual reality tools in the coming years. The National Telecommunications and Information Administration (NTIA) revealed that around USD 42.5 billion is allocated for the broadband expansion in the country. This is expected to positively influence the sales of virtual reality technologies.

The ongoing advancements in the telecom infrastructure are expected to increase the trade of virtual reality solutions in Canada. The innovations in the ICT sector are also backing the overall VR market growth. The Innovation, Science and Economic Development (ISED) states that in 2023, the government invested SD 4.1 billion in ICT development. Such public funding initiatives are estimated to propel the sales of virtual reality technologies in the coming years. 

APAC Market Statistics

The Asia Pacific virtual reality market is foreseen to increase at a CAGR of 15.3% from 2025 to 2037. The government's increasing spending on digital infrastructure is estimated to open profitable doors for virtual reality technology producers. The booming use of virtual reality in healthcare and industrial sectors is poised to double the revenues of key market players in the coming years. China, India, Japan, and South Korea are estimated to lead the sales of virtual reality technologies in the years ahead.

The booming industrial activities in China are propelling the sales of virtual reality technologies. The rise in public spending is also anticipated to increase the production and commercialization of virtual reality solutions in the country. The Ministry of Industry and Information Technology (MIIT) consistently supports virtual reality R&D through funding. The China Academy of Information and Communications Technology (CAICT) estimates that in 2023, more than 4.4 million companies employed VR technologies. The manufacturing, healthcare, and education sectors are significantly fueling the sales of virtual reality systems.

India is expected to emerge as the most lucrative virtual reality (VR) market technology producers owing to high public expenditure on digital transformation. The rising gaming trend and expansion of digital education systems are foreseen to fuel the adoption of virtual reality solutions. According to the Ministry of Electronics and Information Technology (MeitY), the VR-focused R&D funding rose by 35.5% between 2015 and 2023. Favorable government schemes and policies are likely to double the revenues of virtual reality technology manufacturers during the foreseeable period.

Virtual Reality Market Share
Get more information on this report: Request Free Sample PDF

Companies Dominating the Virtual Reality Landscape

    The leading companies in the virtual reality (VR) market are employing various organic and inorganic strategies such as new product launches, technological innovations, partnerships & collaborations, mergers & acquisitions, digital marketing, and global expansion. The key players are investing heavily in R&D to innovate their product offerings. They are also collaborating with other companies to expand their market reach and boost profit shares. The industry giants are entering high-potential markets to earn fruitful gains from untapped opportunities. The organic sales are poised to double the revenues of virtual reality companies in the years ahead.

    Company Name

    Country of Origin

    Revenue Share 2024

    Meta Platforms, Inc.

    USA

    25.5%

    HTC Corporation

    Taiwan

    10.2%

    Microsoft Corporation

    USA

    8.7%

    Valve Corporation

    USA

    6.6%

    Samsung Electronics Co., Ltd.

    South Korea

    5.2%

    Pimax Technology Inc.

    China

    xx%

    Varjo Technologies

    Finland

    xx%

    Magic Leap, Inc.

    USA

    xx%

    Razer Inc.

    USA/Singapore

    xx%

    Oculus VR (subsidiary of Meta)

    USA

    xx%

    Acer Incorporated

    Taiwan

    xx%

    HP Inc.

    USA

    xx%

    EON Reality

    USA

    xx%

    Innoactive GmbH

    Germany

    xx%

    OptoCircuits

    India

    xx%

    VR Global Pty Ltd

    Australia

    xx%

    Below are the areas covered for each company in the virtual reality (VR) market:

    • Company Overview
    • Business Strategy
    • Key Product Offerings
    • Financial Performance
    • Key Performance Indicators
    • Risk Analysis
    • Recent Development
    • Regional Presence
    • SWOT Analysis

In the News

  • In March 2024, Meta Platforms, Inc. announced the launch of the Quest Pro 2 VR headset, targeting enterprise users and high-end consumers. This innovation contributed 12.4% rise in the revenue of the company in the first quarter of 2024.
  • In January 2024, Microsoft Azure revealed the launch of the Azure VR Cloud Streaming service. This technology minimized operational hardware costs by 25.4% for clients and improved VR accessibility for remote users.

Author Credits:  Abhishek Verma


  • Report ID: 160
  • Published Date: Jun 02, 2025
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

The global virtual reality market is expected to be valued at USD 60.2 billion by the end of 2025.

Expanding at a CAGR of 22.1%, the global market is expected to increase from USD 49.1 billion in 2024 to USD 436.3 billion by 2037.

Some leading companies are Meta Platforms, Inc., HTC Corporation, Microsoft Corporation, and Valve Corporation.

The hardware segment is estimated to capture a high 63.1% of the market share through 2037.

North America is expected to hold 34.1 of the global market share through 2037.
footer-bottom-logos
GET A FREE SAMPLE

FREE Sample Copy includes market overview, growth trends, statistical charts & tables, forecast estimates, and much more.

 Request Free Sample Copy

See our insights in action - schedule your demo now!

Live Sample Reading