Augmented Reality in Retail Market Trends

  • Report ID: 3798
  • Published Date: Dec 24, 2024
  • Report Format: PDF, PPT

Augmented Reality in Retail Sector: Growth Drivers and Challenges

Growth Drivers

  • Increasing Adoption of Virtual and Augmented Reality Globally
  • Disturbed Retail Supply Chain due to the Negative Impact of COVID-19 

Challenges

  • Lack of Accessibility for Everyone
  • Very High Initial Investment

Base Year

2024

Forecast Year

2025-2037

CAGR

42.3%

Base Year Market Size (2024)

USD 5.32 billion

Forecast Year Market Size (2037)

USD 521.89 billion

Regional Scope

  • North America (U.S., and Canada)
  • Asia Pacific (Japan, China, India, Indonesia, Malaysia, Australia, South Korea, Rest of Asia Pacific)
  • Europe (UK, Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Latin America (Mexico, Argentina, Brazil, Rest of Latin America)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of the Middle East and Africa)

Browse key industry insights with market data tables & charts from the report:

Frequently Asked Questions (FAQ)

In the year 2025, the industry size of augmented reality in retail is evaluated at USD 7.23 billion.

Augmented Reality in Retail Market size was over USD 5.32 billion in 2024 and is poised to exceed USD 521.89 billion by 2037, growing at over 42.3% CAGR during the forecast period i.e., between 2025-2037.

Europe industry is predicted to dominate majority revenue share by 2037, driven by availability of advanced technology in developed countries, such as, Germany, Sweden, United Kingdom, and others.

The major players in the market are Microsoft Corporation, ViewAR GmbH, Apple Inc., Augment Systems Pvt. Ltd., Zugara, Inc., Blippar Ltd., Wikitude GmbH, PTC Inc., Augmented Pixels Inc., and others.
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