Animation Software Market Size & Share, by Solution (Animation Software, Services); Product Type (Flipbook Animation, Stop Motion, 2D Animation, 3D Animation); Verticals (Media & Entertainment, Automotive, Online Education) - Global Supply & Demand Analysis, Growth Forecasts, Statistics Report 2024-2036

  • Report ID: 5628
  • Published Date: Feb 12, 2024
  • Report Format: PDF, PPT

Companies Dominating the Animation Software Landscape

top-features-companies
    • Autodesk, Inc.
      • Company Overview
      • Business Strategy
      • Key Product Offerings
      • Financial Performance
      • Key Performance Indicators
      • Risk Analysis
      • Recent Development
      • Regional Presence
      • SWOT Analysis
    • Adobe Systems Incorporated
    • Autodessys
    • Electric Image Animation System
    • Maxom Computer GmbH
    • Trimble Inc.
    • Pixar, Inc.
    • NewTek, Inc.
    • Corel Corporation
    • NVIDIA Corporation

Browse Key Market Insights with Data Illustration:

In-the-news

In The News

  • BuildingConnected, a top preconstruction platform, was successfully bought by Autodesk, Inc. for $275 million net of cash received. Autodesk used its available funds to pay the deal. Using 700,000 construction professionals, BuildingConnected is the biggest and busiest digital network in the construction sector. To make it quick and simple to identify, evaluate, and choose the best subcontractors or to react to the best project prospects, it centralizes the bid management process and streamlines communication. With BuildingConnected, suppliers, and subcontractors can manage their opportunities and win more work, while owners and general contractors can oversee the bidding, qualification, and bid assessment process from a single, central place.
  • Today, NVIDIA unveiled NVIDIA Avatar Cloud Engine (ACE) for Games, a unique AI model foundry service that infuses non-playable characters (NPCs) with intelligence via AI-enabled natural language interactions. ACE for Games allows middleware, tools, and game developers to create and implement personalized voice, dialog, and movement AI models in their applications. According to John Spitzer, vice president of developer and performance technology at NVIDIA, "generative AI has the potential to revolutionize the interactivity players can have with game characters and dramatically increase immersion in games." "NVIDIA is leading the use of generative AI in games, building on our decades-long experience working with game developers and our expertise in AI."

Author Credits:  Abhishek Verma, Hetal Singh


  • Report ID: 5628
  • Published Date: Feb 12, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

Growing use of 3D printing, projection mapping, augmented reality (AR), and virtual reality (VR) merging with reality, and the expansion of brand licensing and merchandising globally are the major factors driving the growth of the animation software market.

The market size of animation software is anticipated to attain a CAGR of 11% over the forecast period, i.e., 2024-2036.

The major players in the market are Adobe Systems Incorporated, Autodesk, Electric Image Animation System, Maxom Computer GmbH, Trimble Inc., Pixar, Inc., NewTek, Inc., Corel Corporation, NVIDIA Corporation, and others.

The 3D animation segment is anticipated to garner the largest market size by the end of 2036 and display significant growth opportunities.

The market in the North American region is projected to hold the largest market share by the end of 2036 and provide more business opportunities in the future.
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