Animation Software Market Size & Share, by Product Type (3D Animation, Flipbook Animation, Stop Motion, 2D Animation); Verticals (Media & Entertainment, Automotive, Online Education); Solution (Animation Software, Services)- Global Supply & Demand Analysis, Growth Forecasts, Statistics Report 2024-2036

  • Report ID: 5628
  • Published Date: May 10, 2024
  • Report Format: PDF, PPT

Global Market Size, Forecast, and Trend Highlights Over 2024-2036

Animation Software Market size is poised to reach USD 1260 billion by the end of 2036, growing at a CAGR of 11% during the forecast period, i.e., 2024-2036. In the year 2023, the industry size of the animation software was USD 360 billion. This boost is anticipated by the slated demand for 3D printing, projection mapping, augmented reality (AR), and virtual reality (VR) coupled with reality, and the expansion of brand licensing and merchandising globally. According to a report, the number of AR users has nearly increased to 0.81 billion by 2021, and it is estimated that there will be about 1.4 billion active AR user devices by 2023, while by 2024 this amount is projected to rise to 17.3 billion.

Additionally, the growing usage of animation software across various industry sectors because of its highly graphical data and intricate visual effects provides several advantages, including sharp perception, value-added information for customers, and concept and idea simulation in the form of pictures.


Animation Software Market
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Animation Software Sector: Growth Drivers and Challenges

Growth Drivers

  • Growing interest in 3D mobile applications and games - As player-made graphic technology like NVIDIA, AMD Inc., and many others advances, video games are becoming more immersive and dramatic, which is projected to grow the landscape of virtualization techniques in the game industry. According to a report, it is expected that the market demand for mobile app developers will grow by 24% by 2026.
    Furthermore, it is anticipated that the revenue share for animation software will increase due to the increased need for 3D animation in a variety of industries, including games, cartoons, and movies. A variety of characteristics are available with animation software, including excellent 2D and 3D animation, great versatility, ease of creation, and customization.
  • Surge in penetration of smartphones and internet - The growing mobile internet penetration and smartphone use in emerging nations have opened up enormous prospects for animated films, games, and videos, propelling the growth rate of the animation software landscape.
    In addition, there are more than 6.5 billion cell phones in use worldwide, and this number is expected to rise in the coming years. About 90% of cell phones are in use today, and at the moment, most people on the planet are owners of one.
  • Rising usage of animation software in motion pictures and cartoons - Professionals now have access to a plethora of animation software that allows them to study and learn about the industry driving market expansion throughout the specified forecast period. According to a report, there was an increase of about 54% in 2021 as compared to 2020, owing to the surge in original series released.

Challenges

  • Exposure to piracy and corruption - The market faces a serious threat from piracy, which might greatly affect the animation software sector's earnings. Growing industrial piracy is expected to damage companies' brand equity because of bugs and malware. The ongoing exposure to software piracy and corruption may impede the market's expansion. For example, the United States, China, Russia, India, and many more are hubs for license infringement and piracy. Because of pervasive piracy, corporations are forced to come up with techniques and tactics to manage their intellectual property (IP) related to software. These problems cause barriers for the participants, which slows down the market share.
  • Fewer government subsidies, less money for investments, and protection of intellectual property would likely limit the market's ability to expand for animation software.
  • The animation software market revenue is further hampered by exposure to a shortage of qualified personnel.

Animation Software Market: Key Insights

Base Year

2023

Forecast Year

2024-2036

CAGR

~ 11%

Base Year Market Size (2023)

 ~ USD 360 Billion

Forecast Year Market Size (2036)

 ~ USD 1260 Billion

Regional Scope

  • North America (U.S., and Canada)
  • Latin America (Mexico, Argentina, Rest of Latin America)
  • Asia-Pacific (Japan, China, India, Indonesia, Malaysia, Australia, Rest of Asia-Pacific)
  • Europe (U.K., Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of the Middle East and Africa)
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Animation Software Segmentation

Product Type (3D Animation, Flipbook Animation, Stop Motion, 2D Animation)

In animation software market, 3D animation segment is likely to dominate around 42% share by the end of 2036. The reason behind this lucrative growth is impelled by the surge in demand for photo-realistic animation, which has grown tremendously with the introduction of realistic, useful, and creative images.

Furthermore, the growing popularity of 3D animation software is a result of its highly graphical data and detailed visual effects for a wide range of industry verticals. According to a report, the revenue of the worldwide 3D animation industry is expected to reach over USD 18 billion, up 10.8% from USD 16.2 billion in the previous year. It is predicted that by 2026, the yearly amount will cross USD 27 billion.

As a result, 3D animation software is used by many industry verticals, including media and entertainment, healthcare, building, gaming, architecture, education, and academia, among others, creating the potential for market size expansion.

Verticals (Media & Entertainment, Automotive, Online Education)

The media & entertainment segment is set to garner a notable share shortly. It is likely to remain the second largest segment in the verticals of the animation software market expansion led by the substantial growth in the use of smartphones and mobile internet, which has created a ton of potential for 3D games, animated films, and movies, among other content.

In addition, the large scope and need for locally produced computer-generated imagery and animation content is creating a climate that is conducive to market growth.

Our in-depth analysis of the global market includes the following segments:

          Product Type

  • 3D Animation
  • Flipbook Animation
  • Stop Motion
  • 2D Animation

          Verticals

  • Media & Entertainment
  • Automotive
  • Online Education

          Solution

  • Animation Software
  • Services

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Animation Software Industry - Regional Synopsis

North American Market Forecast

By 2036, North American region is projected to capture over 47% animation software market share. The landscape growth in the region is expected to grow, credited to the surge in the adoption rate of cutting-edge technologies and the existence of substantial players in North America.

Moreover, the expanding use of motion graphics, motion capture, and virtual reality across a range of industrial verticals has made the United States the dominant region in North America for the market. According to a report, there has been an increase of about 54% in the brand awareness of video marketers.

In addition, there has been a surge for well-established businesses in the graphics and animation fields, along with increasing investments in R&D projects, which will further drive industrial growth, hence influencing the market revenue share.

European Market Analysis

The European region will also encounter a huge influence on the expansion of the expansion of the animation software market during the forecast period and will account for the second position attributed to the growth in domestically produced computer-generated imagery animation material, along with the increasing adoption of cutting-edge digital technology. The growing animation sector is predicted to cause the European region to see rapid growth.

Moreover, countries like India are providing a plethora of prospects for animation vendors because of the strong demand from the media and entertainment industries.

Research Nester
Animation Software Market size
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Companies Dominating the Animation Software Landscape

top-features-companies
    • Autodesk, Inc.
      • Company Overview
      • Business Strategy
      • Key Product Offerings
      • Financial Performance
      • Key Performance Indicators
      • Risk Analysis
      • Recent Development
      • Regional Presence
      • SWOT Analysis
    • Adobe Systems Incorporated
    • Autodesk Inc.
    • Electric Image Animation System
    • Maxon Computer GmbH
    • Trimble Inc.
    • Pixar, Inc.
    • New Tek, Inc.
    • Corel Corporation
    • NVIDIA Corporation

In the News

  • Autodesk, Inc. - announced the acquisition of a preconstruction platform that is built to provide and connect for construction network.
  • Building Connected - a top preconstruction platform was successfully bought by Autodesk, Inc. for USD 275 million net of cash received. Autodesk used its available funds to pay the deal.

Author Credits:  Abhishek Verma


  • Report ID: 5628
  • Published Date: May 10, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In the year 2023, the industry size of the animation software market was over USD 360 billion.

The market size for the animation software market is projected to cross USD 1260 billion by the end of 2036 expanding at a CAGR of 11% during the forecast period i.e., between 2024 and 2036.

The major players in the market are Adobe Systems Incorporated, Autodesk, Electric Image Animation System, Maxom Computer GmbH, Trimble Inc., Pixar, Inc., NewTek, Inc., Corel Corporation, NVIDIA Corporation, TOEI ANIMATION CO., LTD., Toon Boom Animation Inc., NEC Corporation, DENTSU INC., TOHO CO., LTD., and others.

In terms of product type, the 3D animation segment is anticipated to account for the largest market share of 42% during 2024-2036.

The North American animation software market is poised to hold the highest share of 47% by 2036.
Animation Software Market Report Scope
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