Virtual Reality in Healthcare Market Segmentation:
Component Segment Analysis
Based on the component, the hardware segment is predicted to capture the largest share at 64% in the virtual reality in healthcare market over the assessed period. There is an increasing use of high-end VR headsets for reliable medical simulation. Once programs like the U.S. federally funded grant programs became available and the WHO recommended digital training hubs, more funding was put into hardware. The public hospital sector adopted a strategy of bulk purchasing, reducing unit costs by 19-28%. This is further accelerating market growth.
End Use Segment Analysis
In terms of end use, the hospitals and clinics segment is anticipated to hold the highest revenue proportion of 46% in the virtual reality in healthcare market throughout the discussed timeline. There are a number of clinical, operational, and policy-based reasons for this dominance of VR in institutional care environments that make it clinically useful with a practical effect. For instance, VR-based simulations have assisted hospitals in training their surgical teams on complex procedures. Hospitals use VR-based training for physical rehabilitation and for pain distraction. For instance, a Center for Disease Control and Prevention (CDC) approved program demonstrated that VR-induced pain distraction decreased the need for opioid medication by 24% in burn units.
Our in-depth analysis of the virtual reality in healthcare market includes the following segments:
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