GPU as a Service (GPUaaS) Market Size, by Component (Software, Hardware, Services); Delivery Model; Application - Growth Trends, Regional Share, Competitive Intelligence, Forecast Report 2025-2037

  • Report ID: 4721
  • Published Date: Apr 11, 2025
  • Report Format: PDF, PPT

Global Market Size, Forecast, and Trend Highlights Over 2025-2037

GPU as a Service Market size is projected to grow from USD 4.34 billion in 2024 to USD 98.04 billion by 2037, registering a CAGR of over 27.1% during the forecast period, from 2025 through 2037. Currently in 2025, the industry revenue of GPU as a Service is assessed at USD 5.16 billion.

The segment's growth can be ascribed to a large population's rising adoption of autonomous cars. The fabrication of self-driving technology needs the processing of a humongous amount of sensor data, which is handled by GPUs efficiently. Various automotive manufacturers utilize GPUs as a Service to upskill various models for object identification, real-time decision making, path planning, etc. The University of Michigan stated in 2024 that autonomous vehicles are eco-friendly and predicted to reduce energy consumption by 20%.   

Also, GPUaaS holds importance in conducting scientific research as it reduces the time needed for computationally intensive research. GPUaaS expedites model training and tunes hyperparameters while saving costs and time. According to the World Intellectual Property Organization in 2023, the global investment in research and development has reached USD 3 trillion. Scientists are utilizing ultra-modern GPUaaS systems to speed up data analysis and perform research effectively. 


GPU as a Service (GPUaaS) Market Size
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GPU as a Service (GPUaaS) Sector: Growth Drivers and Challenges

Growth Drivers

  • Surge in demand for games: According to the World Economic Forum in July 2022, the global gaming industry is projected to garner USD 321 billion by 2026. GPU as a Service allows manufacturers to deploy GPUs in the cloud rather than maintaining and purchasing them on-site. Also, GPUaaS helps in 3D rendering, video processing, and animation, and enables production studios to fabricate high-resolution graphics. These factors are boosting the growth of the market in the coming decade.
  • Increasing spending on smart city development: The high-performing GPU technology is used to seamlessly run real-time processes in smart cities. This technology enables stakeholders to harness exceptional computing power on demand. The G20 Global Smart Cities Alliance on Technology Governance, led by the World Economic Forum, was leading the initiative in more than 36 cities across the world in 2022. They are considering cyber accountability and privacy impact assessment models to ensure data protection, and GPUaaS is proving to be an efficacious tool for this.
  • Rising demand for cloud-based services: According to the World Bank in February 2025, high-income countries got an average of 7.5 out of 10 on the Global Cloud Ecosystem Index. It is the measurement of the effectiveness of the enabling environment for cloud adoption. GPUaaS technology offers a cloud-based offering that provides virtual access to users. The rising adoption of the cloud is bolstering the growth of the market during the assessed period. 

Challenges

  • Data privacy and security concerns: These technologies may pose data privacy and security concerns for the users. The data transmitted can be susceptible to unauthorized access or interception.
  • Latency and performance: Network latency may affect the overall performance of the computing tasks. The on-premises solutions are proving to be better as they provide direct access to hardware resources.

Base Year

2024

Forecast Year

2025-2037

CAGR

27.1%

Base Year Market Size (2024)

USD 4.34 billion

Forecast Year Market Size (2037)

USD 98.04 billion

Regional Scope

  • North America (U.S., and Canada)
  • Asia Pacific (Japan, China, India, Indonesia, Malaysia, Australia, South Korea, Rest of Asia Pacific)
  • Europe (UK, Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Latin America (Mexico, Argentina, Brazil, Rest of Latin America)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of the Middle East and Africa)

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GPU as a Service (GPUaaS) Segmentation

Delivery Model (Public Cloud, Private Cloud, Hybrid Cloud)

The hybrid cloud segment in GPU as a service market is anticipated to garner the highest revenue by the end of 2037. Using both public cloud resources from a service provider and on-premises systems, hybrid cloud computing combines both. This hybrid model is beneficial for security purposes in the organization. According to a report published by the World Economic Forum in January 2025, 45% of cyber leaders have shown concern about disruptions of business processes and operations. Hence, businesses are adopting a hybrid model to ensure security policies for both on-premises systems and cloud environments. Additionally, hybrid clouds make it easier for the user to smoothly organize and live-migrate AI workloads across virtual servers with GPU acceleration.

Application (Gaming, Automotive, Real Estate, Healthcare)

The gaming segment is anticipated to have the fastest growth over the forecast period, backed by the growing launch of games and a surge in the number of streamers all around the globe. According to the International Trade Administration, in 2023, there were 3.2 billion gamers were present across the globe. The utilization of GPUaaS provides on-site access to GPU resources via cloud platforms, eradicating the need for organizations to invest in dedicated hardware. Also, GPUs can execute many threads simultaneously and can perform tasks such as deep learning and gaming simulations.

Our in-depth analysis of the global GPU as a service market includes the following segments:

Component

  • Software
  • Hardware
  • Service

Delivery Model

  • Public Cloud
  • Private Cloud
  • Hybrid Cloud

Application

  • Gaming
  • Automotive
  • Real Estate
  • Healthcare

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GPU as a Service (GPUaaS) Industry - Regional Synopsis

North America Market Forecast   

The North American GPU as a Service market is anticipated to hold the largest market share by the end of 2037. The growth is backed by rising adoption of technologies such as AI and IoT, along with a growing gaming industry. For instance, in January 2025, the U.S. government declared that companies such as OpenAI, Oracle, and Softbank would form a joint venture with a plan to invest USD 500 billion, and the venture would be known as Stargate. These factors are boosting the market growth in the region in the coming decade. Additionally, research conducted by Edison College Canada in September 2024 found that 53% of the people in Canada reported playing video games. Various companies are entering the domain to render state-of-the-art products to enhance user experience. Moreover, the key players are manufacturing various advanced technology products in IoT devices, AI chipsets, etc., which is also estimated to boost the growth of the market. Also, a large number of organizations are estimated to adopt a public cloud model, which is also boosting the GPUaaS market growth. 

Europe Market Forecast

The market is gaining significant traction in Europe due to high demand for hardware performance among professional users such as engineers and CAD designers. Additionally, Europe is a global leader in fabricating intelligent robotics. GPUaaS is used in robot manufacturing as it delivers high-speed processing capabilities needed to translate data into actionable insights. According to the International Federation of Robotics in June 2023, Germany is the biggest robot market in Europe, with 26,000 units. Additionally, the surge in cloud-based GPU computing is exceptionally high in this region, leading to increased demand for the GPUaaS services. According to data published by the European Union, 45.2% of enterprises in the European Union bought cloud computing services in 2023.

GPU as a Service (GPUaaS) Market Share
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Companies Dominating the GPU as a Service (GPUaaS) Landscape

    The competitive landscape of the GPU as a Service (GPUaaS) market is rapidly evolving as established key players, automotive giants, and new entrants are investing in novel technologies. Key players in the market are focused on catering to the stringent regulatory norms and consumer demand.  These key players are adopting several strategies such as mergers and acquisitions, joint ventures, partnerships, and novel product launches to enhance their product base and strengthen their market position. Here are some key players operating in the global market:

    • IBM Corporation
      • Company Overview
      • Business Strategy
      • Key Product Offerings
      • Financial Performance
      • Key Performance Indicators
      • Risk Analysis
      • Recent Development
      • Regional Presence
      • SWOT Analysis
    • Microsoft Corporation
    • Nvidia Corporation
    • Intel Corporation
    • Qualcomm Incorporated, Inc.
    • Fujitsu Ltd.
    • Arm Limited
    • Samsung
    • Taiwan Semiconductor Manufacturing Company Ltd.
    • Imagination Technologies Ltd.

In the News

  • In January 2025, SK Telecom launches an AI data center based on GPUaaS. The GPUaaS allows businesses to opt for the number and duration of GPUs depending on the scale of AI services.
  • In December 2024, Cologix declared its collaboration with Coevolution Inc. The companies are aiming to make GPUaaS to deliver powerful and specialized computing resources over the cloud. These models enable faster deployment times and easy access to tools to drive real-world results.

Author Credits:   Abhishek Verma


  • Report ID: 4721
  • Published Date: Apr 11, 2025
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In 2025, the industry revenue of GPU as a service is assessed at USD 5.16 billion.

The global GPU as a Service market is projected to grow from USD 4.34 billion in 2024 to USD 98.04 billion by 2037, registering a CAGR of over 27.1% during the forecast period, from 2025 through 2037.

North America industry is estimated to account for the largest revenue share of 33% by 2037, backed by growing adoption of technologies including AI and IoT, along with a growing gaming industry.

The major players in the market include IBM Corporation, Microsoft Corporation, Nvidia Corporation, Intel Corporation, Qualcomm Incorporated, Inc., Fujitsu Ltd., Arm Limited, Samsung, Taiwan Semiconductor Manufacturing Company Ltd., Imagination Technologies Ltd.
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